Tuklas: Design, Development and Testing of an Augmented Reality Experience for a Children’s Museum
Document Type
Conference Proceeding
Publication Date
12-2019
Abstract
We describe the design, development, and testing of Tuklas, an augmented reality experience for children visiting Museo Pambata (Children's Museum) in Manila, Philippines. Because the target audience was 7 years old and below, the game minimized the use of text. Instead, it adopted an aim-and-click interaction style coupled with a collection mechanic to increase the children's engagement with the museum exhibits. During the post-game interviews with the children's parents or guardians, feedback was highly positive. The interface was easy to use, and the game mechanic was easy to understand. The children enjoyed watching the animations after completing each scene.
Recommended Citation
Rodrigo, Ma. M. T., Vidal, E. C. E., Herras, I. Y. D., Agapito, J. L., Diy, W. D., Ortega, V. A., Bugayong, N. A., Ong, A., Santos, J. M., & Lim, L. R. T. (2019). Tuklas: Design, development and testing of an augmented reality experience for a children’s museum. 2019 IEEE International Conference on Engineering, Technology and Education (TALE), 1–6. https://doi.org/10.1109/TALE48000.2019.9225915