The Development of a Teacher’s Guide for English Proficiency Games

Document Type

Conference Proceeding

Publication Date



English proficiency is vital in today’s global employment market. Digital games have been shown to help improve learners’ language competencies. However, it is sometimes difficult for teachers to maximize digital games as educational resources. In this paper, we discuss the development of a teacher’s guide as a companion to the digital games Ibigkas! and Learning Likha. Both games are intended to help improve the English proficiency of Filipino learners from 9 to 12 years old.